Technological Secrets - Level 2
Technological Secrets (1 of 3)
Faction: Thukker Tribe
Mission Type: Encounter
Space Type: Normal
Damage Dealt: Exp
Recommended Damage Dealing: Therm
Video Clip:
Objective
Fly to the coordinates in your journal. Destroy the Thukker mercenaries there, and then wait for their reinforcements. Once all of the reinforcements have been destroyed, along with their captain, then make sure you capture at least one survivor from the wreckage for interrogation before reporting back to your agent.
Single Pocket
Group 1:
5-6x Frigate (Thukker Mercenary Fighter)
Group 2:
6x Frigate (Thukker Mercenary Rookie)
0-2x Frigate (Thukker Mercenary Fighter)
Group 3:
2x Frigate (Thukker Mercenary Fighter)
4x Frigate (Thukker Mercenary Elite Fighter)
Group 4:
3x Frigate (Thukker Mercenary Rookie)
3x Frigate (Thukker Mercenary Elite Fighter)
Group 5:
1x Frigate (Thukker Wingman)(Web/Scrams)
1x Cruiser (Thukker Mercenary Captain)
Asteroid:
1x Omber
4x Scordite
12x Veldspar
Technological Secrets (2 of 3)
Mission type: Courier
Technological Secrets (3 of 3)
Faction: Minmatar Republic
Mission type: Encounter
Space type: Normal
Damage Dealt: Exp/Kin
Recommended Damage Dealing: Therm/Kin
Video Clip:
Objective
Destroy the Republic Fleet ships at the entrance to the research outpost. There are two groups of reinforcements on their way there, which you must also take care of once they arrive.
Single Pocket
Group 1:
3x Frigate (Republic Fleet Vigil)
5x Frigate (Republic Fleet Soldier)
2x Frigate (Republic Fleet Slasher)
Group 2:
2x Frigate (Republic Fleet Slasher)
1x Cruiser (Republic Fleet Stabber)
Group 3:
1x Frigate (Chief Republic Ofeg)
1x Frigate (Chief Republic Baldur)
Tags:
1x Republic Fleet Captain Insignia I
4x Republic Fleet Midshipman Insignia I
3x Republic Fleet Midshipman Insignia III
5x Republic Fleet Private Insignia I
1x Republic Fleet Private Insignia III
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