Violent Expulsion - Level 1
Faction: Thukker Tribe
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: Exp/Therm
Recommended Damage Dealing: Therm
Recommended Alpha Clone Fits: Amarr, Caldari, Gallente, Minmatar
Single Pocket
Group 1:
5x Frigate (Thukker Mercenary Rookie / Fighters)
Group 2:
3x Frigate (Thukker Mercenary Fighter)
Showing posts with label Thukker Tribe. Show all posts
Showing posts with label Thukker Tribe. Show all posts
Thursday, January 28, 2021
Wednesday, January 27, 2021
Eliminate the Pirate Campers L2 Thukker
Eliminate the Pirate Campers - Level 2
Faction: Thukker Tribe
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: Explosive
Recommended Damage Dealing: Any
Single Pocket
Group:
4x Thukker Mercenary Elite Fighter
3x Thukker Mercenary Fighter
Faction: Thukker Tribe
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: Explosive
Recommended Damage Dealing: Any
Single Pocket
Group:
4x Thukker Mercenary Elite Fighter
3x Thukker Mercenary Fighter
Monday, January 25, 2021
Technological Secrets L2
Technological Secrets - Level 2
Technological Secrets (1 of 3)

Faction: Thukker Tribe
Mission Type: Encounter
Space Type: Normal
Damage Dealt: Exp
Recommended Damage Dealing: Therm
Video Clip:


Objective
Fly to the coordinates in your journal. Destroy the Thukker mercenaries there, and then wait for their reinforcements. Once all of the reinforcements have been destroyed, along with their captain, then make sure you capture at least one survivor from the wreckage for interrogation before reporting back to your agent.
Single Pocket
Group 1:
5-6x Frigate (Thukker Mercenary Fighter)
Group 2:
6x Frigate (Thukker Mercenary Rookie)
0-2x Frigate (Thukker Mercenary Fighter)
Group 3:
2x Frigate (Thukker Mercenary Fighter)
4x Frigate (Thukker Mercenary Elite Fighter)
Group 4:
3x Frigate (Thukker Mercenary Rookie)
3x Frigate (Thukker Mercenary Elite Fighter)
Group 5:
1x Frigate (Thukker Wingman)(Web/Scrams)
1x Cruiser (Thukker Mercenary Captain)
Asteroid:
1x Omber
4x Scordite
12x Veldspar
Technological Secrets (2 of 3)
Mission type: Courier
Technological Secrets (3 of 3)
Faction: Minmatar Republic
Mission type: Encounter
Space type: Normal
Damage Dealt: Exp/Kin
Recommended Damage Dealing: Therm/Kin
Video Clip:


Objective
Destroy the Republic Fleet ships at the entrance to the research outpost. There are two groups of reinforcements on their way there, which you must also take care of once they arrive.
Single Pocket
Group 1:
3x Frigate (Republic Fleet Vigil)
5x Frigate (Republic Fleet Soldier)
2x Frigate (Republic Fleet Slasher)
Group 2:
2x Frigate (Republic Fleet Slasher)
1x Cruiser (Republic Fleet Stabber)
Group 3:
1x Frigate (Chief Republic Ofeg)
1x Frigate (Chief Republic Baldur)
Tags:
1x Republic Fleet Captain Insignia I
4x Republic Fleet Midshipman Insignia I
3x Republic Fleet Midshipman Insignia III
5x Republic Fleet Private Insignia I
1x Republic Fleet Private Insignia III
Technological Secrets (1 of 3)

Faction: Thukker Tribe
Mission Type: Encounter
Space Type: Normal
Damage Dealt: Exp
Recommended Damage Dealing: Therm
Video Clip:


Objective
Fly to the coordinates in your journal. Destroy the Thukker mercenaries there, and then wait for their reinforcements. Once all of the reinforcements have been destroyed, along with their captain, then make sure you capture at least one survivor from the wreckage for interrogation before reporting back to your agent.
Single Pocket
Group 1:
5-6x Frigate (Thukker Mercenary Fighter)
Group 2:
6x Frigate (Thukker Mercenary Rookie)
0-2x Frigate (Thukker Mercenary Fighter)
Group 3:
2x Frigate (Thukker Mercenary Fighter)
4x Frigate (Thukker Mercenary Elite Fighter)
Group 4:
3x Frigate (Thukker Mercenary Rookie)
3x Frigate (Thukker Mercenary Elite Fighter)
Group 5:
1x Frigate (Thukker Wingman)(Web/Scrams)
1x Cruiser (Thukker Mercenary Captain)
Asteroid:
1x Omber
4x Scordite
12x Veldspar
Technological Secrets (2 of 3)
Mission type: Courier
Technological Secrets (3 of 3)
Faction: Minmatar Republic
Mission type: Encounter
Space type: Normal
Damage Dealt: Exp/Kin
Recommended Damage Dealing: Therm/Kin
Video Clip:


Objective
Destroy the Republic Fleet ships at the entrance to the research outpost. There are two groups of reinforcements on their way there, which you must also take care of once they arrive.
Single Pocket
Group 1:
3x Frigate (Republic Fleet Vigil)
5x Frigate (Republic Fleet Soldier)
2x Frigate (Republic Fleet Slasher)
Group 2:
2x Frigate (Republic Fleet Slasher)
1x Cruiser (Republic Fleet Stabber)
Group 3:
1x Frigate (Chief Republic Ofeg)
1x Frigate (Chief Republic Baldur)
Tags:
1x Republic Fleet Captain Insignia I
4x Republic Fleet Midshipman Insignia I
3x Republic Fleet Midshipman Insignia III
5x Republic Fleet Private Insignia I
1x Republic Fleet Private Insignia III
Technological Secrets L3
Technological Secrets - Level 3

Faction: Thukker Tribe
Mission Type: Encounter
Space Type: Normal
Damage Dealt: Exp/Therm
Recommended Damage Dealing: Therm/Kin
Objective
Fly to the coordinates in your journal. Destroy the Thukker mercenaries there, and wait for their reinforcements. Once all of the reinforcements have been destroyed, along with their captain, then report back to your agent.
Single Pocket
Group 1:
3x Cruiser (Thukker Mercenary Eliminator)
Group 2:
5x Frigate (Thukker Mercenary Fighter)
2-3x Cruiser (Thukker Mercenary Eliminator)
Group 3:
4x Frigate (Thukker Mercenary Elite Fighter)
1x Cruiser (Thukker Mercenary Eliminator)
Group 4:
2x Frigate (Thukker Mercenary Elite Fighter)
2x Cruiser (Thukker Mercenary Eliminator)
Wave 5:
2x Frigate (Thukker Wingman)(Web/Scrams)
1x Cruiser (Thukker Mercenary Captain)
Technological Secrets (2 of 3)
Mission type: Courier (0.1 m3)
Technological Secrets (3 of 3)
Faction: Minmatar
Mission Type: Encounter
Space Type: Normal
Damage Dealt: Exp/Therm
Recommended Damage Dealing: Exp/Kin
Single Pocket
Group:
1x Frigate (Republic Fleet Detective)
4x Frigate (Republic Fleet Soldier)
2x Frigate (Republic Fleet C-1 Support Frigate)(Webs)
1x Frigate (Republic Fleet D-1 Support Frigate)(Webs)
1x Cruiser (Republic Fleet Rupture)(triggers wave 1)
Wave 1:
2x Frigate (Chief Republic Kvarm)(Target Paints)
3x Cruiser (Republic Fleet Rupture(triggers wave 2)
Wave 2:
3x Destroyer (Republic Tribal Faxi)
2x Battlecruiser (Republic Venis)

Faction: Thukker Tribe
Mission Type: Encounter
Space Type: Normal
Damage Dealt: Exp/Therm
Recommended Damage Dealing: Therm/Kin
Objective
Fly to the coordinates in your journal. Destroy the Thukker mercenaries there, and wait for their reinforcements. Once all of the reinforcements have been destroyed, along with their captain, then report back to your agent.
Single Pocket
Group 1:
3x Cruiser (Thukker Mercenary Eliminator)
Group 2:
5x Frigate (Thukker Mercenary Fighter)
2-3x Cruiser (Thukker Mercenary Eliminator)
Group 3:
4x Frigate (Thukker Mercenary Elite Fighter)
1x Cruiser (Thukker Mercenary Eliminator)
Group 4:
2x Frigate (Thukker Mercenary Elite Fighter)
2x Cruiser (Thukker Mercenary Eliminator)
Wave 5:
2x Frigate (Thukker Wingman)(Web/Scrams)
1x Cruiser (Thukker Mercenary Captain)
Technological Secrets (2 of 3)
Mission type: Courier (0.1 m3)
Technological Secrets (3 of 3)
Faction: Minmatar
Mission Type: Encounter
Space Type: Normal
Damage Dealt: Exp/Therm
Recommended Damage Dealing: Exp/Kin
Single Pocket
Group:
1x Frigate (Republic Fleet Detective)
4x Frigate (Republic Fleet Soldier)
2x Frigate (Republic Fleet C-1 Support Frigate)(Webs)
1x Frigate (Republic Fleet D-1 Support Frigate)(Webs)
1x Cruiser (Republic Fleet Rupture)(triggers wave 1)
Wave 1:
2x Frigate (Chief Republic Kvarm)(Target Paints)
3x Cruiser (Republic Fleet Rupture(triggers wave 2)
Wave 2:
3x Destroyer (Republic Tribal Faxi)
2x Battlecruiser (Republic Venis)
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