Showing posts with label Mercenaries. Show all posts
Showing posts with label Mercenaries. Show all posts

Thursday, January 28, 2021

Soft Drink Wars

Soft Drink Wars L1 MissionSoft Drink Wars - Level 1

Faction: Mercenaries
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: Therm/Kin
Recommended Damage Dealing: Therm/Kin
Recommended Alpha Clone Fits:  Amarr, Caldari, Gallente, Minmatar

Video Clip:
Soft Drink Wars Youtube Video ClipSoft Drink Wars Twitch.tv Video Clip

Objective
Recover the Quafe Unleashed formula and return it to your agent.

Pocket 1

Group:
3x Frigate (Mercenary Rookie)

Pocket 2

Group:
1x Frigate (Mercenary Leader)
5x Frigate (Mercenary Rookies)
1x Named Frigate (Galin Famis)(drops container with mission item)

Structure:
1x Breeding Facility (drops livestock)

 Tag:
Imperial Navy Midshipman Insignia II (dropped off Galin Famis)

Striking Down Two Flies With One Swing Blood Raiders

Striking Down Two Flies With One Swing - Level 1
Striking Down Two Flies With One Swing Blood Raiders
Faction: Blood Raiders / Mercenary
Mission Type: Encounter
Space Type: Normal
Damage dealt: EM / Thermal
Recommended damage: EM / Thermal

Objective
Find the repair station at the location your agent gives you, and attack and destroy it. It may or may not be guarded.

Single Pocket

Structures:
Outpost (triggers groups 1 & 2)
4x Point Defense Batteries (1 drops ammos)

Group 1:
6x Frigate (Corpii Worshipper/Follower)

Group 2:
4x Merc Frigate (Rookie/Fighter)

Asteroids:
Veldspar
Scordite

Striking Down Two Flies With One Swing Guristas

Striking Down Two Flies With One Swing - Level 1
Striking Down Two Flies With One Swing Guristas
Faction: Guristas / Mercenary
Mission Type: Encounter
Space Type: Normal
Damage Dealt: Kin/Therm
Recommended Damage: Kin/Therm

Objective
Find the repair station at the location your agent gives you, and attack and destroy it. It may or may not be guarded.

Single Pocket


Structures:
1x Repair Station (on attack triggers group 1, on destruction triggers group 2)
3x Auxiliary Power Arrays
4x Point Defense Batteries

Group 1:
6x Frigate (Pithi Imputor/Arrogator)

Group 2:
5x Frigate (Merc Rookies/Fighters)

Striking Down Two Flies With One Swing Serpentis

Striking Down Two Flies With One Swing - Level 1

Faction: Serpentis / Mercenary
Mission Type: Encounter
Space Type: Normal
Damage Dealt: Kinetic / Thermal
Recommended Damage: Kinetic / Thermal

Single Pocket

Structures:
1x Repair Station (on attack triggers group 1, on destruction triggers group 2)
3x Auxiliary Power Arrays
4x Point Defense Batteries

Group 1:
6x Frigates (Corelli Scout/Initiate)

Group 2:
5x Frigates (Merc Rookies/Fighters)

Angel Strike L3

Angel Strike - Level 3

Angel Strike (1 of 10) - Ambush in the Dark

Faction: Pirate
Mission Type: Encounter
Space Type: Deadspace with gates.
Damage Dealt: EM, Explosive, Kinetic
Recommended Damage Dealing: EM, Explosive

Pocket 1

Group 1:
2x Cruiser (Rouge Pirates)

Group 2:
4x Cruiser (Rouge Pirates)
1x Cruiser (Rogue Pirate Raider)

Structures:
2x Tower Sentry II


Angel Strike (2 of 10) - The interrogation

Mission type: Courier

1 unit of prisoners (1.0 m3)


Angel Strike (3 of 10) - The kidnapping

Faction: Mercenary
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: Kinetic, Thermal, EM
Recommended Damage Dealing: Kinetic/Thermal

Pocket 1

Group 1:
4x Frigate (Mercenary Fighter)
3x Cruiser (Mercenary Corporal)

Group 2:
4x Frigate (Mercenary Elite Fighter)
2x Cruisers (Mercenary Commander)

Group 3:
2x Frigate (Mercenary Wingman)(Webs/Scrams)
1x Cruiser (Mercenary Lieutenant)
1x Cruiser (Drazin Jaruk)(Web)

Structures:
Habitat (drops Drazin Keycard needed to activate gate)

Asteroids:
8x Omber

Pocket 2

2x Mercenary Wingman (Webs/Scrams)
1x Cruiser (Mercenary Lieutenant)
1x Cruiser (Zerak Cheryn)(Webs)


Angel Strike (4 of 10) - Possible Leads

Mission type: Courier

1 unit of data chip (0.1m3)


Angel Strike (5 of 10)

Continue mission guide based on faction

Blood Raider

Guristas Pirates

Sansha Nation

Wednesday, January 27, 2021

The Black Market Hub

The Black Market Hub - Level 3
The Black Market Hub objective
Faction: Mercenaries
Mission Type: Encounter
Space Type: Deadspace with gates
Damage Dealt: All kinds
Recommended Damage Dealing: Therm, Kin

Objective
Find the sealed containers, and then return to your agent with the goods.

Pocket 1

Group 1
2x Frigates (Mercenary Elite Fighter)
2x Cruisers (Mercenary Commander)

Group 2
3x Cruisers (Mercenary Commander)

Structure:
2x Heavy Missile Battery (Caldari Heavy Missile Battery)

Group 3
3x Cruisers (Mercenary Commander)

Structure:
2x Heavy Missile Battery (Caldari Heavy Missile Battery)

Pocket 2

Group:
2x Frigates (Mercenary Elite Fighter)
2x Cruisers (Mercenary Commander)

Structure:
1x Tower Sentry Caldari I
1x Tower Sentry Caldari II

Break Their Will L2 Angels

Break Their Will - Level 2

Type: Encounter
Faction: Mercenaries / Angels
Damage Dealt: Omni
Recommended damage: Exp/Kin

Structure:
Repair Station (triggers wave 1)
Aux Power Generator
Power Relay

Wave 1:
5x Frigate (Gistii Rogue)
1x Frigate (Gistii Hijacker)(triggers wave 2)

Wave 2:
6x Frigate (Mercenary Rookie)
5x Frigate (Mercenary Fighter)

Wave 3:
4x Station Point Defense Battery

Break Their Will L3 Blood Raiders

Break Their Will - Level 3
Break Their Will L3 Blood Raiders
Faction: Mercenaries, Blood Raiders
Mission Type: Encounter
Space Type: Normal
Damage Dealt: All kinds
Recommended Damage: EM/Therm

Objective
Find the repair station at the location your agent gives you, and attack and destroy it. It may or may not be guarded.

Single Pocket

Structure:
Repair Station (triggers wave 1, 2)

Wave 1:
7x Destroyer (Corpior Friar/ Devoter /  Visionary)
6x Cruiser (Corpum Revenant / Corpum Arch Reaver / Templar)

Structure:
1x Stasis Tower (Webs)
3x Missile Batteries

Wave 2:
1x Frigate (Mercenary Fighter)
4x Cruiser (Mercenary Lieutenant / Corporal / Commander)

Break Their Will L3 Sansha

Break Their Will - Level 3

Faction: Sansha's Nation, Mercenary
Mission Type: Encounter
Damage Dealt: EM/Therm/Kin
Recommended Damage: EM/Thermal

Structure:
Repair Station (triggers wave 1,2)

Wave 1:
3x Repair Station's Missile Battery
6-8x Destroyer (Centior Abomination / Horror / Misshape / Cannibal)
4-5x Cruiser (Centum Beast / Execrator / Ravisher)

Structure:
1x Stasis Tower (Webs)

Wave 2:
1x Frigate (Mercenary Fighter)
4x Cruiser (Mercenary Commander / Corporal / Lieutenant)

Break Their Will L3 Serpentis

Break Their Will - Level 3
Faction: Serpentis, Mercenary
Mission Type: Encounter
Damage Dealt: Kin, Therm, Explosive
Recommended Damage: Kin, Therm

Single Pocket

Structure:
Repair Station (triggers wave 1,2)
Aux Power Generator

Wave 1:
6x Destroyers (Corelior Artillery / Cannoneer / Infantry / Soldier / Trooper)
4x Cruisers (Corelum Chief Patroller / Guard / Safeguard / Watchman )(Damps)(Scout / Spy)

Structure:
1x Stasis Tower (Webs)
3x Heavy Missile Battery

Wave 2:
1x Frigate (Mercenary Fighter)
1x Cruiser (Mercenary Commander/ Corporal)

A Case of Kidnapping L4

A Case of Kidnapping - Level 4

Faction: EoM / Mercenaries
Mission Type: Encounter
Space Type: Normal space
Damage Dealt: Kinetic/Thermal
Recommended Damage Dealing: Kinetic/Thermal

Group:
3x Battleships (EoM Ogre / Hydra)

Pocket 1

Group 1:
4x Battleships (EoM Hydra)

Group 2:
4x Cruisers (EoM Black Priest)
2x Battleships (EoM Ogre)

Group 3:
4x Frigates (EoM Saboteur)(Webs)
2x Battleships (EoM Ogre)

Group 4:
6x Frigates (EoM Succubus)
5x Cruisers (EoM Crusader)

Pocket 2

Group 1:
3x Battleships (EoM Ogre / Hydra / Death Lord)

Group 2:
6x Cruisers (EoM Prophet)
2x Battleships (EoM Hydra)(triggers wave 1)

Wave 1
3x Battleships (EoM Ogres)

Pocket 3

Group 1:
4x Battleships (Mercenary Overlord)

Group 2:
4x Cruisers (Mercenary Commander)
2x Battleships (Mercenary Overlord)

Group 3:
6x Cruisers (Mercenary Commander)
4x Frigates (Mercenary Wingman)(Web,Scrams)

Pocket 4

Group 1:
1x Battleship (EoM Behemoth)

Structure:
4x Tower Sentry Drone II (EoM Sentry Gun)
2x Tower Sentry Drone III (EoM Sentry Gun)

Covering your Tracks L3

Covering your Tracks - Level 3

Faction: Mercenaries
Mission Type: Encounter
Space Type: Normal
Damage Dealt: Omni
Recommended Damage Dealing: Thermal

Single Pocket

Group:
2x Frigate (Mercenary Wingman)
2x Frigate (Mercenary Elite Fighter)
1x Cruiser (Mercenary Lieutenant)
1x Cruiser (Ytari Niaga / Zerak Cheryn (Webs) / Kuran "Scarface" Lonan (Webs))

Covering Your Tracks L4

Covering Your Tracks - Level 4

Faction: Mercenaries
Mission Type: Encounter
Space Type: Normal
Damage Dealt: Kinetic/ Thermal
Recommended Damage Dealing: Kinetic/ Thermal

Single Pocket

Group:
3x Elite Frigate (Mercenary Wingman)(Webs/Scrams)
3x Cruiser (Mercenary Commander)
2x Battleship (Mercenary Overlord)
1x Battleship (Ratah Niaga / Tauron (Webs) / Taisu Magdesh)

Structure:
2x Sentry Gun (Caldari 425mm Railgun Sentry)

Crystal Dreams Shattered

Crystal Dreams Shattered - Level 3

Faction: Mercenary
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: All
Recommended Damage Dealing: Exp/Therm

Pocket 1

Group 1
3x Cruiser (Mercenary Corporal)

Group 2
3x Cruiser (Mercenary Commander)

Pocket 2

Group 1
1x Terrorist

Group 2
1x Frigate (Mercenary Wingman)(Web/Scrams)
3x Frigate (Mercenary Fighter)
3x Destroyer (Mercenary Lieutenant / Corporal)
2x Battleship (Mercenary Overlord)

Group 3
2x Frigate (Mercenary Elite Fighter)

Crystal Dreams Shattered Amarr

Crystal Dreams Shattered - Level 3

Faction: Amarr & Mercenaries
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin
Recommended damage dealing: Kin

Pocket 1

Group 1:
3x Cruiser (Mercenary Commander)

Group 2:
3x Cruiser (Mercenary Corporal)

Pocket 2

Group 1:
1x Battlecruiser (Imperial Avenger)

Group 2
(Appears when you shoot Group 1)
1x Frigate (Mercenary Wingman)

Group 3
(Appears when you shoot Group 1)
6x Frigates (Mercenary Fighter, Mercenary Wingman)
1x Cruiser (Mercenary Corporal)

Group 4
1x Battleship (Mercenary Overlord)

Group 5
1x Battleship (Mercenary Overlord)

Group 6
2x Cruisers (Mercenary Lieutenant)
or
3x Frigate (Mercenary Elite Fighter)

Cut-Throat Competition

Cut-Throat Competition - Level 3

Faction: Mercenaries
Mission Type: Encounter
Space Type: Deadspace w/gate
Damage Dealt: Kin/Therm
Recommended Damage Dealing: Kin

Pocket 1

Group:
5x Cruisers (ECM)

Pocket 2

Group 1:
9x Cruisers (triggers wave 1)

Wave 1:
2x Elite Cruisers (Rook class) - heavy jamming
5x Cruisers (triggers wave 2)

Wave 2:
2x HAC's (Cerberus class)
5x Battle Cruisers (triggers wave 3)

Wave 3:
5x Battle Cruisers (Ferox class)

The Damsel in Distress L2

The Damsel in Distress - Level 2
The Damsel in Distress L2 mission text
Faction: Mercenaries
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: Therm
Recommended damage dealing: Therm/EM

Objective
Infiltrate Kruul's hideout and rescue the damsel. She is currently being held inside Kruul's Pleasure Hub.

Single Pocket

Group 1:
8x Frigate (Kruul's Henchman)
1x Cruiser (Kruul)(triggers group 2)

Group 2
10x Frigates (Mercenary Elite Fighter)

The Damsel in Distress L3

The Damsel in Distress - Level 3
The Damsel in Distress L3 objective
Faction: Mercenaries
Mission Type: Encounter
Space Type: Normal Space
Damage Received: Omni
Recommended Damage Dealing: Kinetic

Objective
Infiltrate Kruul's hideout and rescue the damsel. She is currently being held inside Kruul's Pleasure Hub.

Single Pocket

Group 1
8x Frigate (Pleasure Hub Patroller / Kruul's Henchman)
4x Crusier (Pleasure Hub Guardian)
1x Kruul (triggers reinforcement spawn)

Reinforcement Spawn
4x Frigate (Pleasure Hub Patroller)
5x Cruiser (Pleasure Hub Guardian)

The Damsel In Distress L4

The Damsel In Distress - Level 4
The Damsel In Distress L4
Faction: Mercenaries
Mission Type: Encounter
Space Type: Normal space
Damage Dealt: Therm/Kin
Recommended Damage Dealing: Therm/Kin

Objective
Infiltrate Kruul's hideout and rescue the damsel. She is currently being held inside one of Kruul's Pleasure Gardens.

Single Pocket

Group 1:
2x Frigate (Kruul's Henchman)
4x Cruiser (Pleasure Hub Guardian)
3x Battleship (Pleasure Hub Sentinel)
1x Cruiser (Kruul)(triggers wave 1)

Structure:
Kruul's Pleasure Garden (triggers wave 2 on 75% armor, wave 3 on 40% hull)

Wave 1:
6x Battleship (Pleasure Hub Sentinel)

Wave 2:
2x Wasp (Spider Drone I) Web
4x Cruiser (Pleasure Hub Guardian)
4x Battleship (Pleasure Hub Sentinel)

Wave 3:
5x Frigate (Seven Death Dealer)
3x Cruiser (Seven Assassin)
1x Battleship (Zor)

Dead Drift

Dead Drift - Level 2

Faction: Mercenaries
Mission Type: Encounter
Space Type: Deadspace w/Gate
Damage Dealt: Omni
Recommended Damage Dealing: Kin/Therm

Single Pocket

Abandoned Armageddon 20km from warp-in, next to a wormhole.
Wave 1 is triggered by approaching the Armageddon, which then explodes.

Wave 1
1x Spider Drone (Webs)
2x Frigate (Mercenary Fighter)
2x Battlecruiser (1 Mercenary Lieutenant + 1 Mercenary Commander)

Wave 2
2x Frigate (Mercenary Fighter)
3x Battlecruiser (Mercenary Lieutenant)(triggers wave 3)

Wave 3
2x Frigate (Mercenary Fighter)
1x Battleship (Mercenary Overlord)

Wave 4
2x Frigate (triggers wave 5)
2x Battlecruiser

Wave 5
2x Frigate (Mercenary Fighter)
1x Battleship (Mercenary Overlord)