Showing posts with label Minmatar. Show all posts
Showing posts with label Minmatar. Show all posts

Wednesday, February 24, 2021

Escaped Dissident

Escaped Dissident - Level 1 Mission
Escaped Dissident
Faction: Minmatar
Mission Type: Encounter
Space Type: Deadspace
Damage dealt: Kin/Exp
Recommended damage dealing: Kin/Therm
Recommended Alpha Clone Fits:  Amarr, Caldari, Gallente, Minmatar

Video Clip:
Escaped Dissident Youtube Video ClipEscaped Dissident Twitch.tv Video Clip

Objective
Recapture Parriaval Mastes and return him to agent.

First Pocket

Structures:
Cargo Rig - drops ammo
Warehouse - drops trade goods
Habitation Module - drops trade goods
Pressure Silo - drops ammo
Power Generator

Group
6x Frigates (Republic Radur / Skani / Otur)

Pocket 2

Group
4x Frigates (Republic Radur / Skani / Otur)
1x Parriaval Mastes (Amaar Frigate)

Structure:
Starbase Silo - drops trade goods

Tags:
Imperial Navy Midshipman Insignia II x1
Republic Fleet Midshipman Insignia I x10

Thursday, January 28, 2021

Threat from Afar

Threat from Afar - Level 1

Faction: Minmatar
Mission Type: Encounter
Damage Dealt: Exp/Kin
Recommended Damage Dealing: Exp/Kin

Video Clip:
Threat from Afar Youtube Video ClipThreat from Afar Twitch.tv Video Clip


Objective
Destroy the Minmatar Point Defense Battery guarding the TFF communications device along with the Freedom Fighter. Then report back to your agent.

Group:
1x Frigate (Minmatar Freedom Fighter)

Structure:
1x Minmatar Point Defense Battery

Tag:
Minmatar Freedom Fighter Insignia I

Wednesday, January 27, 2021

The Assault L4 Minmatar

The Assault - Level 4

Faction: Minmatar Republic
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: Explosive/ Kinetic
Recommended Damage Dealing: Explosive

Pocket 1

Group:
2x Elite Frigate (Chief Republic Gleeda)(Target Painter)
3x Elite Cruiser (Chief Republic Rodul)
4x Battlecruiser (Republic Nutia / Tribal Venis)

Group 1:
2x Elite Frigate (Chief Republic Gleeda)(Target Painter)

Group 2:
3x Battleship (Republic Sigur / Tribal Pytara (Target Painter) / Tribal Jarl)

Group 3:
2x Elite Frigate (Chief Republic Kvarm)(Target Painter)

Group 4:
3x Battlecruiser (Republic Nutia / Norn)

Group 5:
3x Battleship (Republic Sigur/ Ymir (Target Painter))

Group 6:
1x Battleship (Republic Sigur/ Ymir (Target Painter))


Pocket 2

Group:
3x Cruiser (Republic Tribal Venis / Norn)
1x Battleship (Republic Sigur / Ymir (Target Paint))

Group 1:
2x Battleship (Republic Tribal Sigur / Jotun / Pytara (Target Painter))

Group 2:
1x Battleship (Republic Tribal Sigur / Jotun / Pytara (Target Painter))

Group 3:
2x Battleship (Republic Tribal Jarl)
3x Elite Frigate (Chief Republic Ivan)(Webs/Scrams)

Group 4:
2x Battleship (Republic Tribal Jotun)

Group 5:
2x Battleship (Republic Tribal Sigur)

Group 6:
1x Elite Frigate (Chief Republic Magni)(Webs/Scrams)

Group 7:
3x Elite Cruiser (Chief Republic Orka)

Codename: Redress

Codename: Redress - Level 5
Codename: Redress
Faction: Minmatar
Mission Type: Encounter
Space Type: Deadspace with gates
Damage Dealt: Exp
Recommended Damage Dealing: Exp
Special Equipment: Need at least one ship with Data Analyzer, and ship with 2000m3 cargo space

Pocket 1

Structure:
7x Minmatar Stasis Tower (Webs)
6x Minmatar Cruise Battery
3x Tower Sentry Minmatar III
4x Minmatar Neut Tower III (Vamps)

Pocket 2

Group:
11x Frigate (Republic Hrakt / Takan / Gleeda / Ivan) - Ivan web/scram
6x Cruiser (Republic Orka / Pafi / Jarpur)
6x Battlecruiser (Republic Venis / Nutia / Norn)
10x Battleship (Republic Ymir / Jotun / Pytara)

Structure:
4x Minmatar Cruise Battery
2x Tower Sentry Minmatar III
5x Databank (Each successful can hack spawns 2 frigs or inflicts about 400 dmg)

Pocket 3

Group:
4x Battlecruiser (Republic Norn / Nutia)
5x Battleship (Republic Jotun / Sigur)(Ymir)(Target Paints)

Structure:
2x Minmatar Cruise Battery
6x Tower Sentry Minmatar III
4x Minmatar Neut Tower III (Vamps)(spawns another sentry)
4x Databank (4th can hacked triggers 4x Frig / 4x BC / 2x Cruiser)

Pocket 4

Group:
4x Frigate (Republic Gleeda)(Target Paints)(triggers wave 1)
8x Cruiser (Republic Rodul / Jarpur / Orka)(triggers wave 2)
1x Battelcruiser (Republic Venis)
6x Battleship (Republic Ymir / Sigur / Jotun)(triggers wave 3)

Wave 1:
2x Frigate (Chief Republic Ivan)(Web/Scrams)

Wave 2:
4x Battlecruiser (Republic Norn)

Wave 3:
3x Battleship (Republic Ymir)(Target Paints)

Structure:
6x Databank

Convoy Attack Minmatar

Convoy Attack - Level 5
Convoy Attack Minmatar
Faction: Minmatar Republic
Mission type: Encounter
Space type: Deadspace w/gate
Damage dealt: Exp/Em/Kin/Therm
Recommended damage dealing: Explosive

Single Pocket

Group:
3x Frigates (Chief Republic Gleeda)(Target Paints)
4x Freighters (Republic Freighter)
17x Battleships (Republic Tribal Akila (Vamps, Target Paints) / Jarl / Kinai / Pytara (Target Paints) / Sigur / Ymir)

Crush the Sebiestor Station

Crush the Sebiestor Station - Level 5
Crush the Sebiestor Station
Faction: Minmatar
Mission Type: Encounter
Space Type: Deadspace w/gates
Damage Dealt: Omni
Recommended Damage Dealing: Explosive

Objective
Destroy the enemy base and all enemy ships.

Pocket 1

Group 1:
4x Frigate (Chief Republic Magni / Ivan)(Web/Scrams)
3x Cruiser (Chief Republic Orka / Jarpur)
5x Battleships (Republic Tribal Sigur / Jarl / Jotun)(trigger)

Group 2:
3x Frigate (Chief Republic Ivan)(Web/Scrams)
10x Cruiser (Chief Republic Pafi / Orka / Tenar / Jarpur)

Pocket 2

Group 1:
9x Battleship (Republic Tribal Jarl / Ymir / Sigur)

Structure:
10x Minmatar Cruise Missile Battery
4x Minmatar Stasis Tower (Webs)
4x Minmatar Energy Neutralizer Sentry III (Vamps)

Group 2:
5x Frigate (Chief Republic Ivan / Magni)(Web/Scrams)
5x Cruiser (Chief Republic Orka / Manadis / Rodul)
10x Battleship (Republic Tribal Jotun / Sigur / Ymir)

Structure:
4x Minmatar Energy Neutralizer Sentry III (Vamps)

Dark Alliance

Dark Alliance - Level 3

Faction: Minmatar
Mission Type: Storyline
Space Type: Deadspace
Damage Dealt: Exp/Kin
Recommended Damage Dealing: therm

Single Pocket

13x Frigate
12x Cruiser

Structure:
4x Fuel Depots

Deadly Arrival L2 Gallente Minmatar

Deadly Arrival - Level 2
Deadly Arrival L2 Gallente Minmatar
Faction: Gallente Federation
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: Therm/Kinetic
Recommended Damage Dealing: Kinetic
Video Clip:
Deadly Arrival Youtube Video ClipDeadly Arrival Twitch.tv Video Clip

Objective
Investigate the ruins (fly to it), then report back to your agent.

Single Pocket

Approach the ruins.
When ships spawn mission is complete.

Spawn 1
1x Frigate (Federation Insidiator)(trigger)

Structure:
4x Gallente Sentry Guns
1x Stasis Towers (Webs)

Killing any of the sentry guns, spawn more guns (total 6), a 2nd stasis tower and another Federation Insidator (also a trigger).

Spawn 2a
1x Destroyer (Republic Austri)
4x Destroyer (Republic Faxi)

Spawn 2b
5x Destroyer (Republic Bormin)
1x Destroyer (Republic Tribal Faxi)

Tags:
1x Federation Navy Midshipman Insignia II
1x Federation Navy Midshipman Insignia III
10x Republic Fleet Private Insignia I
1x Republic Fleet Private Insignia II

Deadly Arrival L3 Gallente Minmatar

Deadly Arrival - Level 3
Deadly Arrival L3 Gallente Minmatar
Faction: Gallente / Minmatar
Mission Type: Encounter
Space Type: Normal
Damage Dealt: Therm/Kin (Gallente), Exp (Minmatar)
Recommended Damage Dealing: Therm (Gallente), Exp (Minmatar)

Single Pocket

Spawn 1
Spawns when you approach the ruins.
2x Frigate (Federation Insidiator/Praktor Balra) Triggers for Spawns 2 & 3

Structure:
2x Gallente Stasis Tower (Webs)
10x Gallente Sentry Tower

Spawn 2
4x Destroyer (Republic Faxi)
1x Destroyer (Republic Austri)

Spawn 3
4x Destroyer (Republic Bormin)
2x Destroyer (Republic Tribal Faxi)

A Dirty Job

A Dirty Job - Level 5

Faction: Minmatar / Mercenaries
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: Omni
Recommended Damage Dealing: Exp/Therm

Group:
1x Carrier (Republic Harkal)(Vamps)

Reinforcements

Shooting the Carrier will spawn
5x Fighter (Republic Fighter)
Each original Fighter will replace itself 8 more times if destroyed
40x more Fighter (Republic Fighter)

At 90% Armor there spawns:
3x Frigate (Mercenary Elite Fighter)(triggers 3 more)
3x Frigate (Mercenary Elite Fighter)
7x Cruiser (Mercenary Commander) (triggers 2 Corporals)
2x Cruiser (Mercenary Corporal)
1x Battleship (Mercenary Overlord)

At 50% Armor there spawns:
4x Frigate (Mercenary Elite Fighter)(triggers 3 more)
3x Frigate (Mercenary Elite Fighter)
7x Cruiser (Mercenary Commander)(triggers 3 Corporals)
3x Cruiser (Mercenary Corporal)
1x Battleship (Mercenary Overlord)

At 10% Armor there spawns:
3x Frigate (Mercenary Elite Fighter)(triggers 3 more)
3x Frigate (Mercenary Elite Fighter)
7x Cruiser (Mercenary Commander)(triggers 2 Corporals)
2x Cruiser (Mercenary Corporal)
1x Battleship (Mercenary Overlord)

At 90% Structure there spawns:
1x Frigate (Mercenary Elite Fighter)(triggers 4 more)
4x Frigate (Mercenary Elite Fighter)
7x Cruiser (Mercenary Commander)(triggers 5 Corporals)
5x Cruiser (Mercenary Corporal)
1x Battleship (Mercenary Overlord)

At 50% Structure there spawns:
2x Frigate (Mercenary Elite Fighter)(triggers 4 more)
4x Frigate (Mercenary Elite Fighter)
3x Cruiser (Mercenary Commander)(triggers 3 Corporals)
3x Cruiser (Mercenary Corporal)
3x Battleship (Mercenary Overlord)

Driving A Wedge

Driving A Wedge - Level 3
Driving A Wedge
Faction: Gallente / Minmatar
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: Kin/Therm/Exp
Recommended Damage Dealing: Therm/Exp

Objective
Disrupt the negotiations between the Gallente and Minmatar by killing the Gallente diplomat. Do not attack the Minmatar Diplomat.

Get the Gallente (1 of 2)

Pocket 1

Group 1:
4-6x Frigate / Destroyer
4-6x Cruiser
3x Battlecruiser

Group 2:
4-6x Frigate / Destroyer
4-6x Cruiser
3x Battlecruiser

Group 3
1x Iteron Mark V (may require destruction, check mission notes)
1x Mammoth (may require destruction, check mission notes)

Delegation Destruction (2 of 2)

Pocket 1

Group 1
3x Frigate (Target Paints)
6x Destroyer
3x Cruiser
1x Battleship (Flagship)

Enemies Abound (5 of 5)

Enemies Abound (5 of 5) - Level 4

Faction: Minmatar Republic
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: Exp/Kin
Recommended Damage Dealing: Therm/Kin

Single Pocket

6 Waves warp-in at 4-minute intervals.

Wave 1:
8x Cruiser (Republic Fleet Rupture / Stabber)
2x Battleship (Republic Fleet Tempest / Typhoon)

Structure:
2x Heavy Missile Battery

Wave 2:
3x Frigate (Republic Fleet Officer)
1x Battleship (Republic Fleet Darkana)

Wave 3:
4x Frigate (Republic Fleet D-1 Support Frigate)(Webs)
3x Battleship (Republic Fleet Tempest / Typhoon)

Wave 4:
4x Cruiser (Republic Fleet Rupture)
4x Battleship (Republic Fleet Typhoon / Darkana)

Wave 5:
3x Cruiser (Freedom Patriot)
3x Battleship (Freedom Liberty)

Wave 6:
5x Frigate (Republic Fleet C-1 Support Frigate)(Webs)
3x Battleship (Republic Fleet Darkana)

Gate to Nowhere

Gate to Nowhere - Level 4

Faction: Minmatar
Mission Type: Storyline
Space Type: Deadspace
Damage Dealt: Explosive/Kin/EM
Recommended Damage Dealing: Exp/Kin

Pocket 1

Group:
3x Destroyers (Republic Faxi / Austri)
3x Battleships (Republic Sigur / Jotun)(triggers wave 1)

Wave 1:
4x Battleship (Republic Tribal Sigur / Ymir)
3x Destroyer (Republic Tribal Bormin / Republic Austri)

Pocket 2

Group:
4x Battleship (Republic Tribal Jarl / Jotun)(triggers wave 1)
3x Cruiser (Republic Tribal Japur / Manadis)

Wave 1:
3x Battleship (Republic Tribal Sigur / Jotun)
4x Cruiser (Republic Tribal Rodul / Ormur /  Manadis)(triggers wave 2)

Wave 2:
5x Battleship (Republic Tribal Jotun)
3x Battlecruiser (Republic Tribal Norn / Nutia)

or

4x Battleships (Republic Tribal Jotun / Sigur)
2x Battlecrusier (Republic Tribal Norn)

Foil The Military Preparations L3 Minmatar

Foil The Military Preparations - Level 3

Faction: Minmatar
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: Explosive
Recommended Damage Dealing: Explosive

Single Pocket

Group 1:
2x Cruiser (Republic Tribal Jarpur / Manadis)
1x Battleship (Republic Tribal Jarl)

Group 2:
3x Frigate (Chief Republic Hrakt / Takan)
3x Battlecruiser (Republic Norn)
1x Battleship (Republic Sigur)
2x Battleship (Republic Pytara)(Target Paints)
4x Industrial (Construction Freight)

The Fortress Minmatar

The Fortress - Level 5
The Fortress Minmatar
Faction: Minmatar
Mission Type: Encounter
Space Type: Normal
Damage Dealt: Exp/Kin/Therm
Recommended Damage Dealing: Exp/Kin

Single Pocket

Group:
8x Frigate (Chief Republic Ivan / Chief Republic Magni)(Web/Scrams)
6x Battlecruiser (Republic Tribal Norn / Republic Tribal Nutia)
6x Battleship (Republic Tribal Jotun / Republic Tribal Sigur)

Structure:
8x Minmatar Energy Neutralizer Sentry III (Vamps)
4x Minmatar Sentry Gun III

Capital Ship Maintenance Array Spawns:

When reduced to 25% Shields spawns
10x Republic Fighter

When reduced to 50% armor spawns
4x Frigate (Chief Republic Ivan / Chief Republic Magni)(Web/Scrams)
6x Cruiser (Chief Republic Pafi)
8x Battleship (Republic Tribal Ymir)

Structure:
4x Tower Sentry Minmatar III

When reduced to 50% hull spawns
10x Republic Fighter

Freedom Must not Prevail

Freedom Must not Prevail - Level 2
Freedom Must not Prevail objective
Faction: Minmatar
Mission Type: Encounter
Space Type: Deadspace / No Gate
Damage Dealt: Kinetic
Recommended Damage Dealing: Thermal, Kinetic
Video Clip:
Freedom Must Not Prevail Youtube Video ClipFreedom Must Not Prevail Twitch.tv Video Clip

Objective
Destroy the freedom fighters near the old particle accelerator, then report back to your agent.

Single Pocket

Group:
7x Frigate (Minmatar Freedom Fighter)

Tags:
7x Minmatar Freedom Fighter Insignia I 

Tuesday, January 26, 2021

Halt the Invasion L4 Minmatar

Halt the Invasion - Level 4

Faction: Minmatar
Mission Type: Encounter
Space Type: Normal w/gates
Damage Dealt: Exp/Kin
Recommended Damage Dealing: Exp

Single Pocket

Group:
4x Frigate (Republic Tribal Takan)(Baldur)(Target Paints)
8x Cruiser (Republic Nutia / Republic Tribal Jarpur / Manadis / Venis)
4x Battleship (Republic Jotun / Sigur)(Pytara / Tribal Ymir)(Target Paints)

Structure:
Stargate (triggers wave 1 at structure, wave 2 at low structure)

Wave 1:
1x Elite Frigate (Chief Republic Hrakt)(Web/Scrams)
5x Elite Cruiser (Chief Republic Klaki / Manadis / Rodul)(Orsin)(Target Paints)

Wave 2

?x

Hidden Enemy Base L5 Minmatar

Hidden Enemy Base - Level 5
Hidden Enemy Base L5 Minmatar
Faction: Minmatar
Mission Type: Encounter
Space Type: Deadspace w/gates
Damage Dealt: Omni
Recommended Damage Dealing: Explosive

Objective
Find and destroy the hidden base and all enemy ships.

Pocket 1

Top Gate – Gate to Remote Cloaking Array Pocket 2

Bottom Gate – Gate to Remote Cloaking Array Pocket 3

Middle Gate – Gate to Pocket 4

Pocket 2 (Top Gate)

Group:
9x Frigate (Chief Republic Kvarm / Gleeda)(Target Paints)
5x Cruiser (Chief Republic Pafi / Tenar)(Klaki / Orsin)(Target Paints)

Structure:
8x Minmatar Stasis Tower (Webs)

Destroy the Remote Cloaking Array, this pocket contains an acceleration gate back to the first pocket.

Pocket 3 (Bottom Gate)

Group:
9x Frigate (Chief Republic Magni / Ivan / Isak / Iflin)(Web/Scrams)
2x Battleship (Republic Jotun / Jarl)

Structure:
9x Minmatar Energy Neutralizer Towers

Destroy the Remote Cloaking Array, this pocket also contains an acceleration gate back to the first pocket.

Pocket 4 (Middle Gate)

Group:
6x Battleships (Republic Ymir)
6x Battlecruiser (Republic Norn / Nutia)

This pocket contains an acceleration gate back to the first pocket. If you destroyed the Remote Cloaking Arrays in pockets 2 and 3, then there will be another acceleration gate that will take you to pocket 5.

Pocket 5

Group:
10x Cruiser (Chief Republic Jarpur / Orka)

Structure:
5x Minmatar Heavy Missile Batteries

This pocket contains an acceleration gate back to the first pocket as well as an acceleration gate to pocket 6.

Pocket 6

Group:
4x Frigate (Chief Republic Ivan / Gleeda)(Web/Scrams)
?x Cruiser (Chief Republic Orsin)(Target Paints)
?x Battlecruiser (Republic Nutia / Norn)
10x Battleship (Republic Ymir (Target Paints) /Sigur)

Structure:
4x Minmatar Energy Neutralizer Towers (Vamps)
4x Minmatar Tower Sentries
4x Minmatar Heavy Missiles Batteries

The Insorum Hijacking

The Insorum Hijacking - Level 4

Faction: Minmatar
Mission Type: Encounter
Space Type: Deadspace
Damage Dealt: Exp/Kin
Recommended Damage Dealing: Exp/Kin
Special Equipment: Requires a Salvager Module

Single Pocket

Group:
4x Frigate (Chief Republic Kvarm)(Target Paints)
4x Cruiser (Chief Republic Rodul)(triggers Wave 1)
6x Battleship (Republic Jotun / Jarl / Tribal Jotun / Tribal Jarl)(triggers wave 2, 3)

Wave 1:
5x Battleship (Republic Sigur)

Wave 2:
4x Frigate (Chief Republic Gleeda)(Target Paints)

Wave 3:
5x Battleship (Republic Tribal Jotun)

Intercept The Saboteurs L2 Minmatar

Intercept The Saboteurs - Level 2
Intercept The Saboteurs  L2 Minmatar objective
Faction: Minmatar Republic
Mission Type: Deadspace
Damage Dealt: Exp/Kin
Recommended Damage Dealing: Exp
Video Clip:
Intercept The Saboteurs Youtube Video ClipIntercept The Saboteurs Twitch.tv Video Clip

Objective
Intercept the transport ships.

Pocket 1

Group:
1x Industrial (Minmatar Transport)
3x Frigate (Republic Baldur / Takan)

Pocket 2

Group 1:
7x Frigate (Republic Baldur / Otur / Gleeda (Target Paints))
1x Frigate (Republic Takan)

Group 2:
1x Frigate (Chief Republic Isak / Iflin)(Web/Scrams)
8x Frigate (Republic Baldur / Takan / Otur / Gleeda (Target Paints))
1x Industrial (Minmatar Transport Ship)

Group 3:
1x Frigate (Chief Republic Isak / Iflin)(Web/Scrams)
6-10x Frigate (Republic Takan / Baldur / Borman / Otur)
2x Destroyer (Republic Austri / Bormin)
1x Industrial (Minmatar Transport Ship)

Tags:
10x Republic Fleet Midshipman Insignia I
14x Republic Fleet Midshipman Insignia II
2x Republic Fleet Private Insignia I
2x Republic Fleet Private Insignia II